333 lines
11 KiB
Plaintext
333 lines
11 KiB
Plaintext
/*
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* simcu::websocket.server —— WebSocket 服务端(RFC 6455),handler 接口式。
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*
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* 用法:
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* let server = WebSocketServer(8080)
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* server.addHandler("/ws") { => MyHandler() } // 路径 -> 工厂,每次握手创建独立 handler 实例
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* server.start()
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* ...
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* server.close() // 停止监听并断开所有连接
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*
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* 多 handler 按注册路径路由:握手时按请求路径匹配 addHandler 的 path,匹配则调用工厂
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* 创建一个新的 handler 实例(每连接一个),无匹配返回 404。
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* 连接方法:send / ping / close / terminate(send 三重重载:WebSocketMessage / String / Array<Byte>)。
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* 组管理(链式):ws.group(name).join/leave/count/isEmpty/connIds,ws.conn(connId).groups(),ws.groups()。
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* 发送门面(链式):group(name).send / conn(connId).send(均为三重重载)。
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* 广播:broadcast(三重重载)/ connectionCount。
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*/
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package simcu::websocket.server
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import std.collection.{ArrayList, HashMap}
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import std.net.IPSocketAddress
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import std.net.SocketException
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import std.net.TcpServerSocket
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import std.net.TcpSocket
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import std.sync.Mutex
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import simcu::websocket.common.FrameStream
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import simcu::websocket.common.WebSocketMessage
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import simcu::websocket.common.WebSocketException
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/// WebSocket 服务端(按路径工厂路由:每连接创建独立 handler 实例,支持组管理/单播/组播/广播)。
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public class WebSocketServer {
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private let bindPort: UInt16
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private let maxPayload: Int64
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private var pathFactories = HashMap<String, () -> WebSocketHandler>()
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private var serverSock: ?TcpServerSocket = None
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private var running = false
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private var connections = HashMap<Int64, WebSocketConnection>()
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internal var connGroups = HashMap<String, ArrayList<Int64>>()
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private var nextConnId: Int64 = 1
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internal let connLock = Mutex()
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/// @param port 监听端口,0 表示随机空闲端口(start 后通过 localPort 读取)。
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/// @param maxPayload 单条消息最大字节数,默认 64KB。
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public init(port: Int64, maxPayload!: Int64 = 65536) {
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this.bindPort = UInt16(port)
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this.maxPayload = maxPayload
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}
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/// 注册一个 handler 工厂并绑定到端点路径(多 handler 按路径路由)。
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/// 每次握手成功都会调用工厂创建一个新的 handler 实例(每连接一个),
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/// 因此不要在工厂里复用有状态对象(如 scoped 服务),应让各回调按需现场解析。
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public func addHandler(path: String, factory: () -> WebSocketHandler): Unit {
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pathFactories[path] = factory
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}
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/// 启动监听:bind + accept 循环,每连接一个协程处理握手与读循环。
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public func start(backlog!: Int64 = 128): Unit {
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if (running) {
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throw WebSocketException("服务端已在监听")
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}
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let s = TcpServerSocket(bindAt: bindPort)
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s.backlogSize = backlog
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s.bind()
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serverSock = Some(s)
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running = true
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var paths = ""
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for (p in pathFactories.keys()) {
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paths = if (paths.isEmpty()) { p } else { "${paths}, ${p}" }
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}
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println("[websocket] 已监听 端口=${localPort} 端点=[${paths}]")
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spawn { => acceptLoop() }
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}
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/// 实际监听端口(bindAt=0 时用于发现随机端口)。
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public prop localPort: UInt16 {
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get() {
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let sa = serverSock.getOrThrow().localAddress
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if (let Some(ip) <- (sa as IPSocketAddress)) {
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ip.port
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} else {
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throw WebSocketException("无法解析本地监听端口")
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}
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}
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}
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/// 当前在线连接数。
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public prop connectionCount: Int64 {
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get() {
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synchronized(connLock) {
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connections.size
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}
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}
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}
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/// 停止监听并强制断开所有连接(每连接会触发自身 close 回调)。
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public func close(): Unit {
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running = false
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if (let Some(s) <- serverSock) {
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try {
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s.close()
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} catch (_) {
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()
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}
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serverSock = None
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}
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let snapshot = snapshotConnections()
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for (c in snapshot) {
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c.terminate()
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}
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}
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/// 向所有在线连接广播消息(单个连接发送失败不影响其余连接)。
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public func broadcast(message: WebSocketMessage): Unit {
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let snapshot = snapshotConnections()
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for (c in snapshot) {
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try {
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c.send(message)
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} catch (_) {
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()
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}
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}
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}
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/// 广播文本消息(三重重载:WebSocketMessage / String / Array<Byte>)。
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public func broadcast(text: String): Unit {
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broadcast(WebSocketMessage.fromText(text))
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}
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/// 广播二进制消息。
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public func broadcast(data: Array<Byte>): Unit {
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broadcast(WebSocketMessage.fromBinary(data))
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}
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/// 所有组名(快照)。
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public func groups(): ArrayList<String> {
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synchronized(connLock) {
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let copy = ArrayList<String>()
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for ((k, _) in connGroups) {
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copy.add(k)
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}
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copy
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}
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}
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// ===== 链式发送门面 =====
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/// 组门面(链式): ws.group("authed").join(conn).send("hi").send(data);count/isEmpty/connIds 读组信息。
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public func group(name: String): WebSocketGroupSender {
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WebSocketGroupSender(this, name)
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}
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/// 连接门面(链式): ws.conn(connId).send("hi").send(data);groups() 查连接所属组。
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public func conn(connId: Int64): WebSocketConnSender {
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WebSocketConnSender(this, connId)
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}
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// ===== 内部连接管理 =====
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internal func addConnection(conn: WebSocketConnection): Unit {
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synchronized(connLock) {
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connections[conn.connId] = conn
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}
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}
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internal func allocateConnId(): Int64 {
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synchronized(connLock) {
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let id = nextConnId
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nextConnId += 1
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id
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}
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}
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internal func removeConnection(conn: WebSocketConnection): Unit {
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synchronized(connLock) {
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connections.remove(conn.connId)
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removeFromAllGroups(conn.connId)
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}
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}
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internal func getConn(connId: Int64): ?WebSocketConnection {
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synchronized(connLock) {
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connections.get(connId)
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}
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}
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private func removeFromAllGroups(connId: Int64): Unit {
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var toRemove = ArrayList<String>()
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for ((g, list) in connGroups) {
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if (listHasConnId(list, connId)) {
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removeConnId(list, connId)
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if (list.size == 0) {
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toRemove.add(g)
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}
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}
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}
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for (g in toRemove) {
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connGroups.remove(g)
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}
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}
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private func snapshotConnections(): ArrayList<WebSocketConnection> {
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synchronized(connLock) {
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let copy = ArrayList<WebSocketConnection>()
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for (c in connections.values()) {
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copy.add(c)
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}
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copy
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}
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}
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// ===== 监听与握手 =====
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/// 按请求路径匹配 handler 工厂。无匹配返回 None。
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private func findFactory(path: String): ?() -> WebSocketHandler {
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pathFactories.get(path)
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}
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private func acceptLoop(): Unit {
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while (running) {
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try {
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let s = serverSock
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if (let Some(sock) <- s) {
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let client = sock.accept()
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spawn { => handleConnection(client) }
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} else {
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return
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}
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} catch (e: SocketException) {
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if (!running) {
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return
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}
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println("[websocket] accept 失败: ${e}")
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} catch (e: Exception) {
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if (!running) {
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return
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}
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println("[websocket] accept 失败: ${e}")
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}
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}
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}
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private func handleConnection(sock: TcpSocket): Unit {
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let fs = FrameStream(sock, maxPayload, false)
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try {
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let request = fs.readHttpHeader()
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let lines = request.split("\r\n")
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if (lines.size == 0 || !lines[0].startsWith("GET ")) {
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reject(sock, 400, "Bad Request")
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return
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}
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let parts = lines[0].split(" ")
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if (parts.size < 3) {
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reject(sock, 400, "Bad Request")
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return
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}
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// 拆出路径与 query(如 "/ws/server?serverId=srv-1" → path="/ws/server", query="serverId=srv-1")
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let target = parts[1]
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var requestPath = target
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var requestQuery = ""
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if (let Some(qi) <- target.indexOf("?")) {
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requestPath = target[0..qi]
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requestQuery = target[qi + 1..]
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}
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// 按 WsPath 路由到 handler 工厂,匹配则调用工厂创建新的 handler 实例(每连接一个)
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let factory = findFactory(requestPath)
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if (let None <- factory) {
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reject(sock, 404, "Not Found")
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return
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}
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var upgradeOk = false
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var connectionOk = false
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var key = ""
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for (i in 1..lines.size) {
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let line = lines[i]
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let ci = line.indexOf(":")
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if (let Some(c) <- ci) {
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let name = line[0..c].toAsciiLower()
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let value = line[c + 1..].trimAscii()
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if (name == "upgrade") {
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upgradeOk = value.toAsciiLower().contains("websocket")
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}
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if (name == "connection") {
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connectionOk = value.toAsciiLower().contains("upgrade")
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}
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if (name == "sec-websocket-key") {
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key = value
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}
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}
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}
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if (!upgradeOk || !connectionOk || key == "") {
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reject(sock, 400, "Bad Request")
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return
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}
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// 101 响应
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let accept = FrameStream.computeAccept(key)
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let resp = StringBuilder()
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resp.append("HTTP/1.1 101 Switching Protocols\r\n")
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resp.append("Upgrade: websocket\r\n")
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resp.append("Connection: Upgrade\r\n")
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resp.append("Sec-WebSocket-Accept: ${accept}\r\n\r\n")
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sock.write(resp.toString().toArray())
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sock.flush()
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let fac = factory.getOrThrow()
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let h = fac()
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let conn = WebSocketConnection(Some(this), h, fs, allocateConnId(), requestPath, requestQuery)
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addConnection(conn)
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h.onConnect(conn)
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conn.runReadLoop()
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} catch (e: Exception) {
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// 握手阶段失败:记录日志(连接尚未建立,无 handler 可回调)
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println("[websocket] 握手失败: ${e}")
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}
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}
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private func reject(sock: TcpSocket, status: Int64, message: String): Unit {
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try {
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let resp = "HTTP/1.1 ${status} ${message}\r\nContent-Length: 0\r\nConnection: close\r\n\r\n"
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sock.write(resp.toArray())
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sock.flush()
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} catch (_) {
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()
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}
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try {
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sock.close()
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} catch (_) {
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()
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}
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}
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}
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